I have since been able to make the water animation appear a little more realistic but this still requires a little more work as it appears too bright for the scene. In order to do this I had to use a glass material and combine it with a noise modifier followed by adjusting certain settings. The result below was done through trial and error but is getting toward what I am looking for with this scene. I have also had a go at the lighting for this scene but this too needs some adjustment. I am using a photometric light to create a dim atmosphere for an ancient alien temple. Below is a rough draft of what has been done so far.
Grand Temple - Stage 2
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